Fiddling around with n-body physics, and about 512 objects.
Ignore the text top left, that's a hang over from the last stage of development, and will be useful again once I get into the next piece.
\o/Graf wrote: ↑Mon Oct 08, 2018 12:47 pmYeah, I had a nice time when I was on there a few times with you all- I'll see about getting my client back up on the regular.
Join the IRC, there are five people there who play at the moment, so another would allow two groups of three.
C/C++ as this is what the engine was coded in.