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Re: RimWorld

As explained in his blogs in the past (I havent checked this one out) the lack of human children is purely gameplay related. A typical colony will last a few years, a point where age is mostly only an issue in that older characters tend to start with more skills and more disabilities. The game was n...

Re: Stellaris

So, I've recently got Stellaris, and I ABSOLUTELY LOVE IT. :D (thanks, cuisinart8 :3) I was wondering, would any of you like to play with me sometime soon? Not this month, but somewhere in December. School and stuff are gonna keep me occupied for a bit. If you're interested, please do tell me. I'd ...

Re: Stellaris

Dunno. Personally, if I started a game and discovered I was stuck, I would restart the game. The fact that I never felt the need to restart because of start position was one of the things I liked about Stellaris. Unlike Civ, where the game could actually be won during the initial loading screen, I ...

Re: Stellaris

Now only if we could spawn in such a way that not every hyperlane exit is blocked by a Leviathan... Easily doable, but I suppose they aren't particularly concerned about it. :lol: They should be, though. With the changes they are deciding to make chokepoints and topography important, and do a hyper...

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