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Re: REKT Signature Banners

"Designed an online Photoshop for poor people with limited functionality that can only be used to produce a very specific thing." Let me put that statement in other words - you made a user friendly tool for people who want to make a nice sig but can't use photoshop or gimp. Wasn't that what you mad...

Re: If Bethesda Made a Science Fiction Game...

Let me rephrase. It could: Heavily use the "creation club" system Require an internet connection to play Have ingame currency purchased with real-world money Be off Steam and GOG so that Bethesda can "directly serve its customers" Be buggy as all hell with numerous day-one patches that utterly fail...

Re: If Bethesda Made a Science Fiction Game...

Could still be FO76 quality. :? And for me, that wouldn't be worth a buy. Ug. So many people judging the game without having played it. Sure, its buggy as hell. Sure there are some less than nice limitations. But the gameplay loop itself? The world? Is actually quite fun. The multiplayer aspect has...

Re: If Bethesda Made a Science Fiction Game...

And now they can't possibly fail! :D Exactly. :D You know you'll spend a good hundred hours on the game, even if it's only Morrowind Quality, so it'll at least be a reasonable success. We know any gunplay will be of Fo4 quality or higher, and that spacemagic (if included) will be of at least skyrim...

Re: If Bethesda Made a Science Fiction Game...

:lol: Wow, you sure did! Jury's still out on whether it's better though. :D As long as they can keep from repeating Fallout 76, they might be able to pull it off. Then let's qualify the post... I'm totally gonna sound 15, but what if Bethesda made a Mass Effect game but open-world and better than A...

Re: Elite Dangerous

The Cobra Mk3 is a nice beast, it's what I primarily fly myself, mostly because the next step up is a huge jump in cost, and I dont have the time/energy/drive to grind out the cash. But it *IS* a multipurpose horse, so it does everything petty good, but nothing exceptionally. So if doing exploring, ...

Re: Fallout 4

From what I understand (always iffy, but I've seen several references to it), Fallout 76 is being made by a separate studio from the main BethSoft gang. So that, like TESO, can proceed along a parallel track to the primary Bethesda Softworks studio working primarily on the latest enormous open-worl...

Re: Fallout 4

Naw, you guys discounted something REALLY bloody simple. When the earlier games, especially, Morrowind > Oblivion > Fallout 3 > Skyrim, were being developed, Bethesda were small, and didnt have the resources to dedicate two entire teams (or more). After Skyrim, the pricks were rich, really rich, and...

Re: Skyrim

I want to play this game again Myself as well.. but I keep thinking, maybe just wait until they release the next one..? The last time I played, with my hundreds of mods, though it looked way nicer than the original and had better menus and had all the annoying stuff fixed, it was still the same gam...

Re: Where to be notified about code release, and any fan-based projects to bring LT-like games to life using code?

Red Dead Redemption had a staff of 800! and that took 5 years. Red Dead 2 has taken 8 years and they have 2,000 + employees. I'd like to see Rockstar try a space game...but even they would take 8-10 years. Um, fairly sure those numbers are for Rockstar or Activision in total, not the specific studi...

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