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Re: Limit Theory Forumite Residential Archive Map

Cody wrote:
Fri Jul 12, 2019 11:08 am
Colour code: #8000FF
Nigh impossible to read, but your call. I won't define your life. (except as #FFF for those without a will)
Ringu wrote:
Fri Jul 12, 2019 4:42 pm
<Desperately hoping Doctor Who is the last name in the system>
He'd be the first.

Re: Limit Theory Forumite Residential Archive Map

http://silver.goat.army/prototypes/clocker/ Based on the info on the map, I've constructed this, to keep a track of who is when. Custom colors, and updates to your timezone need me to manually edit a file, but that's limited effort. It works on lat/long, using that to figure out your Timezone, and t...

Re: The End

Just to show how my code looks when being written for a production environment. args="" if [ -n "${MASTER}" ]; then args="${args} -S ${MASTER}"; fi if [ -n "${CLIENT}" ]; then args="${args} -C ${CLIENT}"; fi if [ -n "${POLICY}" ]; then args="${args} -k ${POLICY}"; fi if [ -n "${POLICYTYPE}" ]; then...

Re: The End

Just to show how my code looks when being written for a production environment. args="" if [ -n "${MASTER}" ]; then args="${args} -S ${MASTER}"; fi if [ -n "${CLIENT}" ]; then args="${args} -C ${CLIENT}"; fi if [ -n "${POLICY}" ]; then args="${args} -k ${POLICY}"; fi if [ -n "${POLICYTYPE}" ]; then ...

Re: Stellaris

OK. I'll give it a shot. Any must-have mods for sentimental 1.9 curmudgeons? Unfortunately no, there are mods that slow down combat so that it matches the slower movement speeds. But nothing can add the old movement systems back in yet. The planet updates themselves are a significant improvement ov...

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