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Procedurally Generated AI Battle Instructions

Josh, while reading your devlog on AI Fleets, it struck me that since most of the other things in LT will be procedurally generated, it only makes sense that AI personalities/strategies should be procedurally generated too. Also, you wouldn't have to optimize your AI any longer, since the strongest ...

Re: Will tech tree research for ships affect their appearanc

I'd personally prefer something like this . Where you research a "core module" for the ship which provides the stats and then the design of the ship around the core module is purely aesthetic. So when you research a new ship the design doesnt have to change at all besides the added/removed equipmen...

Re: Will tech tree research for ships affect their appearanc

Are you sure about this? I got the impression that you could research ship technology from Development Update #10. Linked for your viewing convenience. http://youtu.be/KN3tKT0E0t8?t=6m25s

Although, being new here, I might have missed another piece of news which invalidates this! :D

Will tech tree research for ships affect their appearance?

Having seen the potential of procedural ship generation in the July update, as well as the power of a procedurally generated research tree for ships, I started to wonder: will the individual elements we emphasize in our ship research change the appearance of a class of ships in a modular fashion? Fo...

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