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Re: Shallow Space

Were back in full swing as public updates resume for PC, Mac and Linux - this time featuring work on the shiny new Open-world Overhaul. http://shallow.space/wp-content/uploads/2016/11/sspace-2016-11-03-11-07-26-07.jpg [/url] The updates are flying out of the door as the alpha gains more functionalit...

Re: Shallow Space

cuisinart8 wrote:Woo! Nice to hear, Mawhrin! I've been looking forward to seeing for myself what you guys have done with this ever since you announced the changes. The gifs look beautiful, keep up the great work! :clap:
Silverware wrote:ooo... Pretties.
Cheers guys! :monkey:

Re: Shallow Space

http://shallow.space/wp-content/uploads/2016/08/dddd9.gif We’re running at fever pitch here as development pauses while we start fine tuning for the First Playable Beta. A whole host of particle effects and shaders have been tweaked and added just for the sheer glory of it with a dramatic musical s...

Re: Shallow Space

i didnt even see the damage textures on the angelwing when i watched it on my phone.... The all-around-shinyness of the scene worked the same way for me... in a 21" screen... ehem... I was like "what damage textures are they talking about?!" :shock: :ghost: Yeah there isn't any damage modelling jus...

Re: Shallow Space

Been a while again guys :ghost: bit of an information blast here for the interested, hope you're all keeping well. Over to the game, some talk regarding recent developments with an extended video awaits you in the ‘ Overhaul Progress Update ’ blog post. "Swinging development chat back round to comba...

Re: Shallow Space

... is a right ballache, lol!! There's me reading this as a new word (bal-ash) and thinking it's french and about to google it. Thank the heavens for being a guy, or I'd have definitely had a blonde moment asking friends/family..! :D :lol: Haha! Yeah that could have been embarrassing! I'll try and ...

Re: Shallow Space

Okay, you have me at the point where I'm considering buying. Is there a demo that is close to what is currently being shown in screenshots on the website? Do you feel comfortable saying that the game will be finished by October 2016? And finally, If I buy now am I saving 6 or more dollars as oppose...

Re: Shallow Space

[stuff] http://shallow.space/wp-content/uploads/2016/04/SystemPic.png i spy with my little eye some "borrowed" icons from a game we both know very well :ghost: lol sssssh :lol: You know though, I always wanted to play with that star map - cool that I ended up making my own. Drawing the ellipse at t...

Re: Shallow Space

Ooopsy, sorry guys haven't been checking the forums as much - keeping head down, the official forums are picking up a bit now too - keeping me on my toes! Anyways am here now :wave: standby for uber dazzling shit: The first is a video showing off some of the changes to Shallow Space with the UI, zon...

Re: Shallow Space

they sure look like baked in in the "zone" view, on the global map they are obviously modeled, but the close view looks like baked in. Naaah, no baking at all - the zone view is fully 3D as well so you can move around it, eventually you'll be able to zoom out from that zone view to a plantary syste...

Re: Shallow Space

I just noticed - are the planets baked into the background? Were they always like that? :think: I don't seem to remember them being like that before... Perhaps they were, and I simply didn't notice? Oh no, they are 3D objects - we were gonna bake them, good job we didn't really! What's going on rou...

Re: Shallow Space

The latest from project Overhaul as we present to you the third and juiciest update so far. As well as the latest developments there are a number of GIFs showing off zone switching, and procedural generated landscapes; really, it's a must see! Check it out . "But we need to keep the maps fresh. One ...

Re: Shallow Space

I just love your ship designs! :thumbup: They're fairly utilitarian while not looking boring; exactly what I like best! :squirrel: Function > Form. Not by that much though... :monkey: --IronDuke Cheers! Very nice devlog, Mawhrin! I didn't know all that about the mechanics of KSP and SoaSE, and it's...

Re: Shallow Space

A huge week as we ramp up publicity as we continue work on the Open-world Overhaul. We take a glimpse at just how we're going to do it, the problems we'll face and some new images in the post ' Open-world Overhaul Zones and UI. ' "A ‘zone’ in short is a tactical play area, pretty much the same as a ...

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