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Re: Stellaris

Tal clearly understands the anti-2.0 perspective. The funny thing is that I actually do like a lot of 4x games. I've got thousands of hours on the Civ series and other Paradox games. But, for me Stellaris was really a different genre. I remember when I saw it announced and I thought it was a sci-fi...

Re: Star Citizen

TGS wrote:
Wed Jan 24, 2018 12:54 am
Like the Starfarer for example grew massively. The Idris grew massively. The Javelin grew massively. Basically every ship has grown massively.
And the 300i got a new paintjob that just says "buy a Hornet already sheesh" :ghost:

Re: Star Citizen

Cornflakes_91 wrote:
Tue Nov 28, 2017 6:40 pm

i actually dislike the wings the most in that thing.... i expected some slick silver dart with two turretlets from the original kickstarter description
with relatively simple, clear lines that say "fast"
Say 'boring polygon' more like :ghost: Bet you love the Cobra III too, huh?

Re: Star Citizen

i wish the fancy "beautiful" space BMW would look a lot better and would have an actual luxury entry :V because having to climb a ladder into a space where you have to crouch isnt luxurious by any means Word. They could probably cut a bit on those stilt-like gears (since the craft is probably thrus...

Re: Star Citizen

I kinda feel like CIG doesn't know what to do with the 300 series, having it sit there, mostly broken, for four-ish years, and nerfing it to the ground in the process. I just noticed that the three base models now aren't even compatible with each other anymore, it's really painful. I know I didn't p...

Re: Stellaris

Talvieno wrote:
Sun Nov 05, 2017 12:56 pm
Dunno. Personally, if I started a game and discovered I was stuck, I would restart the game.
It's definitely a pretty brutal struggle. But it also makes a good story if you somehow manage to make it. I like the midgame's emergent stuff best, start and end are predictable and sloggish.

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