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Re: Stellaris

Ah, misworded. I meant "only one way to win" if you were playing solo. You could do anything you wanted in between. You could even win without a doomstack at all.


Regardless, got my point across, so I'm happy.

Re: Stellaris

The hate is very, very simple. The game, prior to 2.0, was more broken. The AI wasn't good. There was no optimal way to win. Even if you screwed up hard early on, you could always doomstack at the end and still win. This meant that you could really do basically anything you wanted. You could rolepla...

Re: Dwarf Fortress?

The changes to stress are in. There are three main elements (paired with several small fixes that came up along the way): all of the numbers have been rebalanced, the overbearing effect of alcohol has been diminished, and there's a new memory system that emphasizes the ongoing effects of important ...

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