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Re: BattleTech

From what I understand they won't be using precisely the Classic Battletech tabletop rules, but it should capture the sense of it. Not unsurprising. Translating between different formats requires making changes. On tabletop you'd have a lot more forced time to make decisions, for instance - there w...

Re: Skyrim

Ahhhhh, I completely missed the tags. :lol: Wasn't entirely sure what Fox was looking at until I saw it was sorted by relevance, and then mistakenly thought it was that.

Re: survival mode

I actually made a similar suggestion once, for Dwarf Fortress - where you basically survive against increasingly-large waves of enemies for as long as you can. The suggestion was very quickly shot down. "Toady already has enough to do, this wouldn't add enough to the game, just go find a good fight ...

Re: Dying

Ateerix wrote:
Sun Apr 22, 2018 1:44 pm
I should just edit my original post to say "have options" and be done with it -_-
I'm 100% for having options. :thumbup: There will never, ever be one setting that will please everyone.

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