Search found 17 matches

Re: Would you like it if you couldn't permanently kill NPCs?

Personaly i like the idea of NPCs respawning and possibly comming back with a vengance. Of course that would depend on the personality of the NPC, while some will retire from space and live the rest of their new life on a planet or a space station, working other jobs, most will just accept it as a p...

Re: Crew Mechanics Parity

I'm all for being able to man any position i want. In the example of manning the turret, why exactly do you think the player whould have to sit through all of the mission? It would be easy to simmulate the universe for the duration of said mission, so that in case there are no enemy encounters it co...

Re: The Internet of LT

I would be nice to get a local System map from every station, either for free, or a small sum, as it should in most cases not be of much vallue. Because if somebody build a station in a system it should be pretty well mapped already. Those maps would come with all plantes and a more or less brief de...

Re: Transhumanism

There are some things AIs would need: Disk space, processor cycles and allocated RAM and i'll be damned if ther whern't a system in place that whould have you pay for all those. where are the running costs for them if you have all of it aboard your ship? I was more thinking of if you'd "live" on a ...

Re: Transhumanism

Sounds great! This would make the game seem more... alien. And in my opinion, more realistic too. Ever since "everyone is an AI lore-vise" was mentioned, I have loved the idea. I'm not sure how Josh likes it, however. There is a single problem with AIs, though. They don't need anything. Nothing lik...

Re: Procedural Greeble

The "perpetual motion of the second kind" device is a hypothetical device that just absorbs heat without needing a cooled end. In real life, such devices don't exist and are considered impossible. In science fiction, maybe they are possible after all. If they would exist, they would just absorb hea...

Re: Procedural Greeble

well, the greeble i imagined would look somewhat like this Right, that is exactly what I'm talking about. Its just a jigsaw puzzle of random lines going in random directions. What person ever would design something like that? ... Imo there are two acceptable and somewhat necessary types of greeble:...

Re: Pilots vs Robots

Are robots strictly non-sentient? Or can any robots be self-aware, essentially functioning in the game as non-biological NPCs? i dont really know... but i think the primary difference between robots and NPC's is that robots have no inherent goals, they just do as ordered. Personally I'd like if all...

Re: Heisenberg Drive

Revision of the Goals: GOALS The proposal has been designed with the following goals in mind: As a pilot, I want to be able to reach my destination in a reasonable amount of time. As a pilot, I want my craft to be sufficiently maneuverable to suit my purposes. As a pilot, I want the motion of my cra...

Re: Heisenberg Drive

http://www.projectrho.com/public_html/rocket/reactionlessdrive.php ,overall a realy nice site for reference.Though admittedly focused on very "hard" scifi That doesn't apply - the H-drive doesn't violate the law of conversation of momentum, since it doesn't cause any change in momentum at all. It's...

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