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Re: Almost 6 years later?

release the game before you regret it. I didn't know the Godfather was following LT development. It's done when it's done. I'm on the more extreme side of "I'd rather see LT released perfect in 10 years than shitty in 1". While I do feel the pain of waiting (When LT?), I also want LT and not some p...

Re: Limit Theory Fan Contest - Discussion

Black, these are some mighty engine glows that make me pale from jalousy. The shape is cool, did you have any function in mind for the « transparent circle »? My only advice would be to add more complexity to the texture, bt how to do it in Blender??? In vue quite easy... Talv: I am working on city...

Re: Dying

With LT, your fleet is actually more important than you are. :? What fleet? It's very unlikely I will be playing the game you are intent on playing, Snow. I don't remember having any sort of fleet in Freelancer. I was always under the impression that LT would be playable in a variety of ways. All t...

Re: Dying

Then include an escape pod mechanism like i already suggested multiple times? i also wonder how you play any game but eve. Do you just ragequit at the first "you died"? No, because with those games, there's no reason to let you keep playing rather than reloading. With LT, your fleet is actually mor...

Re: Dying

Speaking of recovering from ship destruction: how did Freelancer do it? Maybe just do that. In singleplayer you reload from last (auto)save, in multiplayer you respawn at the last station you docked at I'd have no problems living with that, Flat and Cornflakes. :D :angel: I would have strong issues...

Re: survival mode

I'd certainly be interested (As a mod) in what would be essentially a quick started normal game (Start as an established empire with a system or something) with frequent invasions. I feel like that sort of arena would be basically covered by LT's core functionality though, because you just need an e...

Re: Dying

A potential system is free, consequenceless cloning. As I envision it, you'd be able to clone at any time (Dead / alive) to any friendly or owned facility anywhere in the universe. This necessarily leaves you current ship under AI control and may put you in a default 'transport' ship or similar (I.e...

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