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Fuel Part 2

So a while ago now I ran a poll asking people what they would prefer when it comes to a fuel system in Limit Theory. There were some interesting responses, yet I felt I made the poll a bit limiting. This one takes in some of the ideas that people left in the last thread and makes them proper options...

Re: Would you like it if you couldn't permanently kill NPCs?

I'm currently in the field of switching to another NPC after death, or limited re-spawn based off of very expensive clone purchases (enough for a corvette class ship). I would like to be able to bounty hunt, and bounty hunting is difficult when the target regenerates. Not really, you get the bounty...

Re: H-Tech

"Can you prove this negative?" Plenty of suggestions die because immediate posting of H-Tech with it's complicated graphs and hard sc-fi gives people the image that it's the "official" or at least most accepted method of travel/shooting/whatever you twist it to be and they give up. This isn't a mark...

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