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Re: The Limit Theory Email/RSS News Thread

Note from Talvieno: This log of Josh's wasn't originally a devlog. I upgraded it to devlog status because I believe it merits its own spotlight. It is brief, but it has a picture and a short exchange with a forum member! I hope that if you haven't seen it before, you enjoy it. Friday, August 11, 20...

Re: Nervous

One of my favorites is Luma, by Mercury: Dear god, definitely among the best audio I have ever heard from a 64K. Sounds 100% as good as professional VSTs & sequencing software... :clap: Thanks for sharing! EDIT: Holy....I can't believe I haven't seen Mercury's work before. These guys have physicall...

Re: Nervous

Question, how much influence did that video have on your original dream of Limit Theory? It's from 2006, plenty of time to take root in your young mind :think: I was heavily influenced by the demoscene as a whole during my growth as a programmer. I already dreamt of building worlds, but demosceners...

Re: Nervous

I think things are in a fairly safe place right now. Traditionally, I have gone crazy when problems crop up that prevent me from pushing forward without there being an obvious solution...but C engine + LuaJIT has been the name of the game for almost two years now, and at this point it's pretty clear...

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