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Re: Sunday, April 23, 2017

Probably over my head but this stuff is interesting to me and I love reading these devlogs. Instead of the C side reading from Lua data couldn't you have the Lua push information to the C side? For example the strength of a thruster is kept on Lua and never used by C engine. When the thruster chang...

Re: Limit Theory: Mass Predictions Brainstorming

He was talking about "parting shots", which typically doesn't go well with "exploding". Was thinking about having a ship start to glow and have mini explosions before it completely dies. That way if it's a close fight, lag won't be the winner. Don't know where the death code will be, but I hope it'...

Re: Limit Theory: Mass Predictions Brainstorming

I think I'll have to pass on this one. :lol: I don't think I really have the time to dedicate to it. (Not to mention the fact that my joining up would make it "official".) If a lone Valtieno joins up, I'll make sure to be nice to him. :ghost: On a more official note, can you answer if death animati...

Re: Limit Theory: Mass Predictions Brainstorming

Josh most certainly never planned multiplayer. Multiplayer is not planned for LT 1.0 or post release. Josh is being careful not to prevent it from being possible, however... but it will take a lot of work. Without a doubt. That's why we have modding teams! Would you like to join the team Talv? :gho...

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