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Re: Josh's Next Project

I think Josh should work with a company developing cutting edge tools for improving the user experience on the PC. From overhauling Windows 10 GUI to making notepad look like a 2400 era command interface. Let flow the nodal interface as you browse your computer for items of particular file names. Ed...

Re: Emergent multi-part missions, quests and epic stories

The easiest way to implement story into LT would probably be through a news feed which documents major events as they occur within the universe. To go further, maybe the player could track certain NPCs in a Dwarf Fortress kind of way. Provide just enough detail about what they are doing so that the ...

Re: The other side of exploration and the same kind of different destroying the sense of wonder

Completely legitimate question. I've wondered about this myself , coming at it from a slightly different direction. As an aside, I've been a little surprised that few people (if any) have suggested that the "infinite universe" is something that could be canned for a v1 release. It only got a few vo...

Re: The other side of exploration and the same kind of different destroying the sense of wonder

And those technologies should be possible to be found by both the player and the AI. Josh has made it very clear that he will treat the AI exactly the same as the player. What this means to me is that Josh won't be creating special plot lines or hidden secrets for the player. What will make Limit Th...

Re: Almost 6 years later?

Um, have you been keeping track of what's been going on over the past 5 months? Josh has assembled a team in order to get LT shipped before the end of 2019. I think he's making good progress towards that goal, and I'm a bit shocked that you can't see that progress. If you would like to make a formal...

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