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Re: UPS (uninterruptible power supply)/ power bank/ power storage

The larger the ship, the more things that can go wrong, the longer it takes to make lasting repairs, the more a big ship feels like the Falcon. What this means with regards to power distribution is that larger ships have more space between parts. As the ship takes damage, the chance for a projectile...

Re: Ship model concepts

Here's a few of my favorite EU Star Wars ships: https://www.spikeybits.com/wp-content/uploads/2016/01/StarViper-EoteGMK.jpg https://vignette2.wikia.nocookie.net/starwars-exodus/images/b/b2/AssaultGunboat.jpg/revision/latest?cb=20060930213040 https://vignette.wikia.nocookie.net/starwars/images/6/60/M...

Re: Station Model Concepts

You forgot the two most famous stations in cinema: http://a.dilcdn.com/bl/wp-content/uploads/sites/6/2015/12/BadFeeling-Episode-IV-Death-Star.jpg https://i.pinimg.com/originals/ac/23/b4/ac23b42c03586457e666e63978e48a2c.png I am a bit disappointed with the general lack of variety that most stations d...

Re: Current list of implemented game features?

You're welcome! Also note that my list is rather old, but should give an idea of what features will likely be easier to bring over to the newly upgraded LT engine. Josh did say at one point that he had implemented VR, so if that's reconfirmed I'll go ahead and move that over to the implemented area....

Re: Current list of implemented game features?

Hey there IG88, nice to see a fellow bounty hunter and Star Wars fan. I was working on a list that was mostly based off of the dev logs and the videos so I'll link that first. My unofficial list of what seems to be done . You can compare my list with the official one given here . Note that the offic...

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