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Re: Learning from No Man's Sky by pivoting core gameplay

Been following this game since 2013, long time lurker, love the community. Seems like Hello Games never intended to create the seamlessly super-connected googleverse many of us had hoped for. Instead, we were given a singleplayer-focused experience with little to no online player interactions. Whic...

Re: I'm done

I'm done with LT and I'm done with Josh. At least I'm not a backer, thank god, but your decision to keep development progress from them, and not be transparent with your work while thousands of dollars was handed to you is immature, immoral and unprofessional. You were doing so well 2 years ago, I ...

Re: Proof

Josh has the biggest challenges ahead of him, bigger than any of you might possibly be able to understand, and those are nothing to do with Limit Theory. Which is sad for us fans (and backers) of that game, but we really can only be patient (and keep our fingers crossed) and give Josh the time to he...

Re: Atmosphere

Well I finally got around to making 5 more of these images. I really don't want to have to do 5 more if this isn't working. Also, I think these would work because they vary quite a bit. If I was working with a particular NPC I think I'd be able to easily tell who is who. I'm curious what you guys t...

Re: Atmosphere

You know, I honestly think adding faces to NPC's would detract form the overall experience and atmosphere, because it removes any ambiguity from the nature of the life forms we are dealing with. True, we have not really had that much detail on what we or the other residents of Limit Theories galaxy...

Re: Atmosphere

Edit: just found this Fantastic! That was one of the links i had been talking about that i had lost track off, thanks for bringing it here :D How hard is it to do that? I have no idea, but as 'procedural' it could be a fun side project for Josh, maybe to add as part of any expansion etc. Those part...

Re: Regrets

Rebel Galaxy is too much about pew pew (but it does look quite a fun lite type of space game) for my tastes (and Steam only). Star Citizen, well i have no real idea what will happen, or when (if ever!), but i have a pledge in it for mostly the sp squadron 42, which i count as my new version of wing ...

Re: Atmosphere

I'm cool with icons if they look like the subject they are representing and are not just abstract, one advantage using them, or atleast thinking about using them is Josh may be able to impliment a system that could then be modded so users can create their own 'face packs' to insert etc. I'm sure i'v...

Re: Atmosphere

I enjoyed reading your contribution, Zak. :thumbup: I too would prefer to see representations of characters in visuals I can relate to, but you already know that, Josh. :) It's worked in every space game I've enjoyed. Faces have always been indispensable to my enjoyment of games of the LT type. If ...

Re: Atmosphere

Just to start by saying just how awesome it is to have Josh back and these kind of great threads :D Now i'm completely down with the uncanny valley thing, i've been talking about that in many dev type threads down the years and it is one of the many reasons i'm not a AAA gamer these days, too much e...

Re: The Full Story -- Now Available on KS!

Hey, and awesome putting that on the Kickstarter page, the guys that only follow that have been going a bit bonkers recently with your radio silence! So that should pacify them a bit (we can hope right?) :) Congrats on doing well with your recovery, small steps and stay focused on real life stuff ov...

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