Search found 17 matches

Re: Astrometrics Lab

Usually they lose spaceflight via a huge war that causes them to get 'beaten back to the stone age' and they then have to crawl back out :) I imagine that simulating the loss of technology would be difficult to do in a game though, you would have to have the technology information tied to a building...

Astrometrics Lab

I was reading the latest Dev update and had a thought, an 'Astrometrics' type of view of the universe (like in Voyager) where you can see the influence of the various entities would be really cool. As well as the capability of watching that influence grow during the simulation of the universe :) I c...

Re: Resource Gathering

What I hope is that you don't end up with a barren universe though (if left long enough) that would just be annoying and unrealistic. I think that even our own solar system has enough resources (asteroids) to be able to last for centuries of heavy usage, if not millenia. I can just imagine leaving t...

Weapon Stats - Static?

I love the work that has been done so far on LT, I have been playing the prototype and think that it is brilliant! One additional item I felt would be on the 'Nice to have' list, was that when you equip a weapon, the stats for it reflect the actual power based on the amount of power assigned to the ...

AI ships crash into base while trying to dock

Game version - Prototype v1.0 Description: I was messing around and decided to go all the way and bought 2 frigate class vessels, all my ships were set to 'follow me', when I went out I only had one, one of my Frigates went 'missing' Later on i found the missing ship, it was embedded in the asteroid...

Re: Making mining fun

The fun comes from the choice. Personally I would love to be able top end up with a fleet of AI controlled mining ships. But all of these options look great to me and they give the ability to change the universe that you are playing in. (I actually was doing that with EVE until I got toasted in a 's...

NPC Control of PC ships

In the video you talk about NPC pilots for warships in a fleet, I was wondering what the limitations of the orders that you can give the NPC Pilots are likely to be. For example will they be limited to 'Defend Me/Attack my Target' or will they be esorteric all the way up to 'Trade in these systems/T...

Re: Resource Gathering

I would also (assuming that you can use gathered resources to do 'stuff' like build your own ships) love to be able to purchase a fleet of mining ships, crewed by NPC pilots that go an do the mining for you so that you can focus more on trading, infrastructure and making money :)

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