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Re: Character Development

If we're going to talk about character -- as in, a person's character -- in the context of a computer game, we need to understand the rules by which "character" is defined. Back in 2014 :shock: I necro'd :o a thread talking about AI Morality . In that thread I mentioned the latest version of AI pers...

Re: How Should Non-Combat Features Be Promoted?

Have the universe simulating away, allowing to speed up or slow down the process, showing the most beautiful and/or busy parts of the given universe. On the side / a second screen is a list of different roles an ai agent can assume (or what the demo thinks what role ai agents play based on their eq...

Re: UnReal World

Fascinating, in a sort of "pay us to repeatedly kill your character" sort of way. Maybe I need to play more of these to get past my strange obsession with "making progress" and "saving that progress." But no, really, what is up with these Finns and their crazy permadeath survival sims ? :D Are the w...

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