Search found 5048 matches

Re: The "Game" in LT

The idea of what needing massive storage implies is awesome. I don't think the basic game should be that big, but... what if NPCs were capable of learning? Depending on how ambitious the AI developer gets, that could be pretty data-intensive. That said, I won't install any game or mod that requires ...

Re: General Outline of Alpha and Beta Testing

The space game M.O.R.E. was successfully Kickstarted in late 2012. They had some problems (mostly related to being over-ambitious), and sort of fell off the grid for a while. Recently, though, they've been more active, including being more open about their planned tasks and statuses. Today, they pos...

Re: Dying

3) Death without Penalties means that Death has no consequences, thus fights don't matter. Not mattering is "Not Fun(tm)" I disagree! You're assuming that consequences focused on the player are the only ones that matter. Death without penalty simply means that fights only matter in the assets you l...

Terraforming Mars

I generally don't care for computer games that use a "cards" metaphor. (Unless that's the whole game, as with Gwent... and even that, I only want to play against the computer.) But when you're adapting a tabletop game, you probably have to keep the cards thing. So it is for the upcoming Terraforming...

Re: Dying

This comment in the Death in LT thread still covers my viewpoint nicely. Short version: people like different kinds of fun. Preferences for character termination mechanics vary accordingly. I personally suspect LT will wind up being more of an exploration game than an action game. If so, then the p...

Go to advanced search

cron