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Re: UPS (uninterruptible power supply)/ power bank/ power storage

If it's a single-occupant fighter, power/status monitoring and control systems might be pretty minimal. If the typical fighter-sized engagement lasts < 1 minute because a fighter craft is a small, relatively very weakly defended vessel, then maybe LT should not be designed so that fighter pilots ha...

Re: UPS (uninterruptible power supply)/ power bank/ power storage

Some of this may depend on the size of the ship you're controlling. If it's a single-occupant fighter, power/status monitoring and control systems might be pretty minimal. If the typical fighter-sized engagement lasts < 1 minute because a fighter craft is a small, relatively very weakly defended ves...

Re: Pine

A new update has been posted to Kickstarter. (Not sure if this one is public or only for backers -- apologies if it's not visible to everyone.) The Pine team seem to be making progress on a number of fronts: music, UI, world assets, and interaction with the world and NPCs. It's still hard at this ea...

Re: Station Model Concepts

Cornflakes_91 wrote:
Thu Oct 12, 2017 1:17 pm
Flatfingers wrote:
Thu Oct 12, 2017 1:16 pm
Reason #1 for circular space stations: no magical "anti-gravity" technology.
industrial stations dont need gravity, though.

and depending on who lives there they probably dont want gravity there either :V

Those are rather a lot of assumptions, aren't they?

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