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Re: I think Josh lied

Salient (although belated) advice from Luke Hodorowicz, the sole developer of Banished , as he works on his next project: http://www.shiningrocksoftware.com/2020-12-16-lets-sum-up/ I started with a text based behavior tree system, which once I got working looked a lot like a scripting language, so ...

Re: Shadows of Doubt

Every time I've asked a question of the developer, he's been very friendly and helpful. For the most part, I really like where development on this is going. Even when there've been things that don't sound great to me (such as the recent mention of using biological needs like getting food or drink to...

Shadows of Doubt

How have I not already created a topic here for this game yet? There's a new blog post up from the developer of this game... but first, here's the description from the dev himself: Shadows of Doubt is a detective stealth game set in a fully-simulated sci-fi metropolis! There’s been a murder and it’s...

Re: The End

If any parts are to be archived for access later (if possible and acceptable), I'd hope at a minimum they include the REKT, Dev Logs, and Suggestions forums/sub-forums.

SO MUCH good stuff there over the years.

Re: Starfield

I *REALLY* hope they get in the proper AI system they pronounced for Oblivion. Where each AI has tasks and goals that they try to achieve, where the AI has to eat, and so does their job and trades for food to be able to eat. With modern hardware and the next gen consoles being so much better than t...

Re: Starfield

Todd Howard has finally dropped some info about Starfield: https://www.reddit.com/r/Starfield/comments/jmtclv/new_starfield_info_todd_howard_interview/ One thing that surprises me a bit is that it may be planet-based, rather than space-oriented -- but it's hard to figure that out from the brief comm...

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