Re: [Josh] Monday, June 11, 2018
Oh no, Josh is kill!
- Forum: Dev Logs
- Topic: [Josh] Monday, June 11, 2018
- Replies: 53
- Views: 43998
- Mon Jul 02, 2018 8:43 am
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Well, it is infinitely variable though. In fact, it's almost impossible to precisely duplicate the results.Flatfingers wrote:Was it the most efficient implementation of the algorithm, though?
I cannot like your comment hard enough.Grumblesaur wrote:
And then if developers are being assholes, then having their game boycotted as a result will teach them to not be assholes, which is not only good for gamers and the gaming industry, but also good for general human dignity everywhere.