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Re: The End

JoshParnell wrote:
Sat Mar 02, 2019 4:13 pm
asod wrote:
Fri Mar 01, 2019 1:50 pm
Is the combat prototype that got released way back available somewhere by any chance?

I will release the prototype to everyone as well. In fact, maybe that's the first thing I should release, as it's already packaged and ready-to-go!
Great to hear, Josh. Take care!

The environment as the driving force behind local aesthetic

If we look at earth, the environments in which different cultures reside have a huge bearing on how these cultures actually end up. What if LT's environment directly influenced the AI inhabiting it? A rise in piracy in the systems? Stations equip protective hull plating to the point where they end u...

Re: Who's all taking the Windows 10 plunge?

Most of this would be circumvented by not having a Microsoft Account and using a local one instead? And couldn't you just disable Windows Defender and use an alternate Antivirus Software instead? Automatically turning on a setting again you specifically disabled is a bit impudent, though. It should ...

Re: Who's all taking the Windows 10 plunge?

It's nice. 1px window borders can be ugly, especially with colours. Scaling on 4k is a bit better than in 8.1. Not a fan of their... new (I believe) font. The design, to me, is a tad less impressive than the foundations of the Metro design language. I wish they had made this more 'Zune' like. Most e...

Re: Rumours, Regional Events and expanded System Information

The problem would be if the game didn't give you any feedback. I understand that some rumours could lead to negative events, like triggering a couple of hostile drones from a wreckage, or a pirate trap. However, if you're exploring an area expecting something to be there and there isn't, it can beco...

Re: Rumours, Regional Events and expanded System Information

Unreliable rumours would be a bad gameplay element. Nobody wants to follow a trail in a computer game only for there to potentially be nothing. The moment players aren't rewarded for their time - or at least experience a rumour related event - the game stops being fun, plain and simple. There's noth...

Re: Rumours, Regional Events and expanded System Information

Thanks for the positive reception to the suggestions. I hope this has been noted, somewhere, somewhere. :) There's some Indie one man shows or really small studios that utilize these kind of events, and Limit Theory would be suitable for applying these 'effects' on a "micro" (single ship, station) a...

Rumours, Regional Events and expanded System Information

I’ve been following the recent HUD changes and have thought of some additional implementations that might aid immersion and make things easier, plus adding gameplay. It has to do with a ‘ rumour system ’, ‘ regional events ’ and lastly ‘ system information ’ tying it all together. First, the rumour ...

Re: What's with the huuuugeee central reticle?

It would be good to make it smaller. The UI seems a bit... intrusive at the moment. I's like it asserts its own presence, kind of putting the game in the background, which shouldn't be the case. That every single element radiates here doesn't help either, to be honest. It's like everything cries for...

Re: Pareidolic Icons

http://www.weavesilk.com you guys need to give this a try. Requires zero skill and churns out gorgeous pareidolic faces (and breasts, if you're so inclined :mrgreen: ) Here's one I made in 15 seconds. pareidolia.png Spoiler: Enable 6 fold symmetry for awesome designs When I look at this I can only ...

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