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Re: Player-side RTS play

Is... is that supposed to be a relevant objection to anything I said? Terrorists, unlike modern military states, don't have military drones. And they certainly didn't have them in 2001. They certainly don't, unlike people in the fictional universe of Limit Theory, have robots which can fly space sh...

Player-side RTS play

And yet, what of the player-side RTS play? In a job-based world, you do not simply drag a box around people and say "go kill that thing." You don't say, "sure, I'll hire you for 200 credits a month, now go do a suicide mission against my enemy over there. We'll talk about payment afterwards!" But t...

Re: False Information

If you use this approach you'd need astronomical amounts oa RAM... Because you need an world version for every NPC (or at least faction) If that is in response to me, then no, the only thing that needs it's own instance is the delta of the false information (if multiple actors can see the same fals...

Re: False Information

It is a very cool idea, and I've considered it before as well, but technically-speaking, I'm not sure it's viable. Information is one place where I'm going to have a very difficult time with performance. The problem with allowing false information is that it requires you to realistically model ever...

Re: Regarding an Attribute Tradeoff: Shields

I gave an answer to this same question on a Youtube comment. Here is what they said: Fighter can get under capital ship's shield? That must be some mistake... You shouldn't be able to penetrate other ships' shields with your own fighter or whatever. Its not an atmosphere on a planet. Your fighter s...

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